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DELTARUNE Fight Fun Gang Roster

The four names the Party menu expects you to understand before you add bosses.

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Fun Gang

The Fun Gang is still the default party in DELTARUNE Fight. Public Party UI has shown Kris 90/90, Susie 110/110, Ralsei 70/70, Noelle 90/90 on a 4/12 cap with Add Character underneath. Those HP numbers are a snapshot, not a promise — sandbox stats can move on PC — but the roles do not move. Learn these four before you import Jevil.

The video in the middle of this page is a Fun Gang+ session in this Roblox place: the gang plus extras. Watch how fast the UI lets you replace Ralsei, then do not do that on night one.

Kris — lead

Kris is the turn-structure character. ACT commands, first input, the person you should be when you are teaching a friend. Damage is acceptable. Value is that someone in the party can spend a turn on something that is not MAGIC. If you bench Kris to add a fourth nuke, your Versus games become coin flips. Keep Kris in the learn team from Getting Started.

Susie — burst

Susie is why this wiki has a PvP page. Rude Buster is the nuke. Timed FIGHT is the backup. She has the highest default HP in the snapshot above, which matches “stand in front and hit.” In Dojo she is S. In Versus she is S. If you only screenshot one sprite for a friend, screenshot her. Details on the character tier list and PvP tier list.

Ralsei — heal

Seventy HP in the snapshot is the joke: the healer is the squishiest Fun Gang member. He is still the reason long boxes are possible. DEFEND, heal, fluffy guard-style support if the sandbox exposed it. In PvE he is A/S. In Versus he is the first target for a two-turn burst — how to PvP. Play him like a VIP, not like a mascot.

Noelle — ice / flex

Ninety HP, IceShock, TP hungry. She is the fourth slot that new players skip because they want another Susie. Keep her until you have a real replacement (Pink after the event, or a labbed extra). She is not a second healer. If you need two heals, you need better dodging, not a second Ralsei — unless you are running an anti-burst Versus template on purpose.

Default versus lab

Default four: Kris, Susie, Ralsei, Noelle. This is the intended tutorial even though the game forgot to write one.

Lab four: replace Noelle with one extra from bosses. Only one. If you replace Ralsei, you are now in a damage race. If you replace Kris, nobody is leading ACTs.

Twelve-slot circus: allowed. Not Fun Gang anymore. The Party cap exists so CharmyGamer can add the Knight and Werewire in the same clip. You can copy the clip after you can time a FIGHT bar.

Teaching order

  1. Friend plays Ralsei (heal / DEFEND).
  2. You play Susie (burst).
  3. Someone holds Kris.
  4. Noelle last.

Do not hand a new player Susie and VERSUS in the same night. They will learn that MAGIC wins and never learn the box. Send them how to fight and controls instead of a pep talk.

Synergy notes

Susie plus empty TP is a wasted S-tier. Ralsei plus no DEFEND is a wasted A-tier. Kris plus four FIGHT commands is a wasted lead. Noelle plus three other MAGICs is a starved bar. The default four work because the jobs do not overlap.

If a friend mains Susie and you main Susie, one of you should swap to Ralsei for Versus. Two bursts without a heal is a clip, not a plan. The party planner exists for that argument.

HP snapshots will move when PC sliders get used. Publish roles, not a spreadsheet. Mobile teammates on default numbers are the real party. Build for them, then lab extras from bosses.

FAQ

Frequently Asked Questions

Quick answers for Castle Town, the Dojo, and Versus nights.

Are the HP numbers exact?

They are a recorded Party snapshot. PC sandbox sliders can change them. Roles stay the same.

Can I run four Susies?

The sandbox may let you duplicate chaos. You still need a heal for long boxes. Try it in Dojo, not Versus.

Who should a complete beginner play?

Ralsei if they panic, Kris if they like menus, Susie only after they can time FIGHT.